![]() ![]() ![]() It’s the ultimate controller and one that I haven’t really put down for over a month. And these features work across PlayStation and PC just like the DualSense, you’ll get adaptive trigger support and haptic feedback in a game like Marvel’s Spider-Man through the PC version. It comes with the same guts and tech as Sony’s controller, including the built-in speaker/microphone combo, adaptive triggers, haptic feedback, and the touchpad. It’s customizable, and it has back buttons, but more than anything, it’s a DualSense. Hopefully, you can see the dilemma here: I want an elite-style controller with customization options that fits in the DualSense mold.Įnter the Reflex. The DualSense Edge doesn’t have any customization options, while the Elite Series 2 is available through Xbox’s custom Design Lab. It seems small, but a personalized controller is a big deal, which is why something as insignificant as a new color option can often prompt an upgrade. The DualSense Edge includes back buttons, but that gets to my other problem: it doesn’t feel personalized. My main problem has been the lack of back buttons, which are a must-have for my PC-centered gaming. ![]() My favorite controller design is undeniably the DualSense due to its larger spread compared to Xbox controllers and its slightly heftier weight. I haven’t found one that feels right, nor one that feels personal to me. I’ve slowly collected so many controllers because some are better than others for different things - I’ll grab my 8bitdo SN30 Pro for any platformer or retro game, while my Xbox Elite Series 2 fills in for heavy-duty action games like Devil May Cry 5 - but when I want to just pick up and play a game, I never gravitate toward a single controller. Nvidia is bringing ChatGPT-style AI to video games, and I’m already worriedĪ big reason why the Reflex stands out is that it allows Scuf to excel at what it does best - offering something that Sony and Microsoft just aren’t. I asked developers to explain why PC ports in 2023 run like garbage How Intel could use AI to tackle a massive issue in PC gaming ![]()
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